I have always liked the look of the Harvest Moon handheld games (by that I mean the sprited ones), and Tailor Tales was based on this look. It was pure pixel-art with a really heavy dose of Harvest Moon influence.
I must have been mad when I made that decision. You see, I really don’t like making pixel-art. It takes forever, and I lose the motivation to finish anything. Knowing how much I had to finish spriting for Tailor Tales made me lose my motivation of continuing it.
Meanwhile, I’ve created tons of resources for other game makers that is not a pixel-art style, but more painterly. Creating resources in this style is fast, quick, and it still looks good. I’ve since created almost everything you need to make your own game, and I realized, I could simply swap Tailor Tales with this style and start anew. Maybe then I can finally continue my work on it.
This means, Tailor Tales will no longer be the cute pixel-art style that you’re used to. But it will look something along the lines of this:
Please note that is not a map for Tailor Tales, it’s just a sample map to show off some of my latest resources.
And as much as I like the pixel-art look as well, Tailor Tales will never get finished if I would continue to stay with this style, so I will start anew and replace everything (this includes portraits) with this style. At least then I can make some progress.