Here’s a quick question, since I haven’t gotten to that part yet so right now it’s easy to implant.
Should time stop (NPC’s stop moving, time freezes etc) when you talk to a NPC, ala Harvest Moon? Or should time continue to go? Which means if you talk to a NPC, other NPCs are still walking around, time still goes on etc.
I’m asking this now, because I really don’t know, and if people want time to stop (a convenient little pause menu), right now is the time to do so, because if I’m already later in the game, it would be impossible to make.