Well, I’ve got to say things are going very smooth. Ran into a few bugs that I think are now solved, and I’ve only got to work on Bill’s Sunday schedule before his entire week is planned out and working.
To make things easier with tracking NPCs, I’ll be making an image containing their schedule for each of them. Here’s Bill’s:
D. 2 = District 2
D. 3 = District 3
Carp. = Carpentry
Since everything is going so smoothly, I think I’m also gonna start adding James’s schedule as well, and once he’s finished, I’ll be releasing beta 0.9 for some heavy testing! Which hopefully, will be at the end of this week.
Right, I forgot to say I got Sky00Valentine to work on another script for me. This will allow me to put text above NPCs, so that I can create some random dialogue between NPCs. You can read them if you want, and they won’t interrupt you from moving about, or even talking to said NPC. I think these kind of conversations will really add life to the game, and I hope people will stop what they are doing and read them!