Thinking of starting an entire new project, with new characters, new art, new gameplay etc. etc. I’m such a terrible person, wanting to hop over to something shiny and new.
But I guess it’s better than not doing anything Tailor Tales related at all, no?
I’ve been thinking a bit about the clear differences of dating games and visual novels with romantic elements. In this case, you could compare Tokimeki Girl’s side VS Hakuoki. The former is strictly a dating game with stat raising elements. The latter is a visual novel that gives you a few choices to make as the plot progresses.
Then there’s Harvest Moon, which barely focuses on the aspect of dating, but does give you the freedom to do whatever you want (including ignoring the entire part).
So as someone who enjoys romance, and wants to date people – which of the styles appeal to you the most?
You can go on dates with the guy of your choice, and are also able to touch them.
You follow a storyline that is influenced by your choices, you might end up romantically with one of the characters.
Give gifts to guys and to gradually make them like you more. You are able to do more than just date, and walk around.
There’s something to enjoy in all three, in my opinion. I like the plot in visual novels, but I hate that’s all there is to do. I like dating games to touch people and get to know them, but aside from dates, there’s not much else to do. I like the open world and being able to walk around and go inside houses and talk to other people besides guys, but this ends up diminishing the romance aspect.
Tailor Tales, as it stands now, is a mix of an open world + dating game. I realize that the open world part is actually quite a difficult task to achieve, so I’m reconsidering my tactics.