Aiden’s storyline and writing other stories

While preparing for the next beta (edit: due to a large bug found within the system, this will be pushed back a bit until it’s fixed), I started fiddling around with other character’s stories, mainly Dimitri, Caine and Aiden.


Aiden finally has a storyline now! I’ve been wanting to write about a character like him for a while now, and finally came up with a decent enough plot to kickstart the story.

Probably what all bachelors have in common in their stories, is finding out who they really are. That’s the core of each bachelor’s story. It’ll present itself in different ways in each story (after all each plot is unique to that bachelor), and I hope that my writing is enough to pull off the fact that these are 3 dimensional characters, and not cardboard cutouts of their archetypes.

Each story deals with something different: expectations, loneliness, bullying, low self-esteem, fitting in, social anxiety, stalkers, living in someone’s shadow, and not being able to express who you truly are. I want to tackle these subjects, and hope you as the player can feel compassion for the characters, and even relate to them.

That said, Tailor Tales is still a game for everyone, so it won’t get too angsty, and a happy ending is always in sight.

I’ve been happily writing the intros to Dimitri and Caine, each story now already having 10k words to its script. I hope to make every route around 60k words long. So that’s about 360k words in a single game, hah. Must be out of my mind. That’s not even counting the fact there’s two endings for each character and the different scenes that will occur when you select a different choice. So maybe it’s closer to 400k?

Character routes

Since the last beta, I’ve worked on fleshing out the routes of the other characters, as well as worked on the main menu of the game.

TDS is also still working on the clothing system, but the first part is almost done, so yay.

First, I want to introduce you to the 6th bachelor of the game:

This is Dimitri, the youngest of the bunch at 19 years old. He’s a pretty sweet guy, but is too shy to express his true feelings.

Aiden also got a make-over, I wasn’t satisfied with his design.

So let me introduce the guys to you and their routes! Each guy has its own story after all, and there is no common route in Tailor Tales. Aiden currently has no known route, I still need to brainstorm about him.


Now that the guys are introduced, who are you the most excited about to play?

Adding the first 5 chapters into the game

It’s finally begun – I have started adding the chapters to the game! Messing around with backgrounds, portraits, music, and the actual text. My goal is to add the first 5 chapters of Neil’s route to the game, release it to you guys and get some feedback.

So here are two official in-game screenshots!


I’m running into some issues that I’ll try to get fixed, but I’ll be happy to announce that an early look at Neil’s route for you all isn’t very far off into the future.

Starting a new story

With Neil’s story finished, and having to wait on a plugin to be written for me so I can start adding the story to the game, I figured I might as well start writing the story of another bachelor.

Which should have been James … instead I made a new character! Meet Caine:


Sorry for you James fans – Caine’s voice was definitely speaking to me much more, and the plot of his story is something I had been thinking of for two years or so. His appearance was modeled after an old character of mine (Bill), but his personality is completely different. He has questionable morals, shoplifts, likes to bully kids, and is alright with lying to your face. He’s the youngest of the cast, being two years younger than our main character Joselina, and still in college. Caine is still trying to find his place in the world, will you help set him on the right path?

I’m going to have a lot of fun writing his route!

Neil’s story finished!

Celebration is in order! I’ve finished writing the passionate route for Neil, which caps at 56k words. This does mean I’ve only finished writing the route in which the player is more aggressive, the innocent route still needs to be written (same story, only Joselina behaves differently).

I hope people don’t care much for the fact that there are only a couple of choices at the very beginning of the game, to determine which route you shall take. After that, there’s NO CHOICES anymore. I didn’t want to make fake choices that don’t impact the story at all, so I left them at the beginning to split the story into two routes, and that’s it.

Oh, and meet the third bachelor; Sam!

(portrait not finished, will be subjected to change)

Don’t let his appearance fool you; Sam’s a real sweetheart (it was kind of needed when you’ve got two jerks as the other bachelors). He’s got nothing in common with a previous bachelor of mine that he resembles a bit (Roy), he’s all original. The first character that wears glasses, too.

Can’t wait to write his route as well!

James update!

James isn’t a priority at all, but I like drawing him all the same, and I finally wrapped up his portrait.

Just wanted to show you guys his new design! I gave him darker skin and eyes, I feel like it suits him more.


Other news: Neil’s story is at 50k and I’m so sorry, I’m so bad at closing stories, I just tend to write a lot! I’m trying to write the ending first, so I can have a goal to work towards. His story will probably cap around 57k-60k or something.

I’m also very interested in releasing early chapters to you guys, so you can beta test it, and give me feedback. It would just be a read only version, no gameplay. Simply put, a kinetic novel? What do you think?


Visual updates

Been a while since my last update, but I haven’t forgotten about Tailor Tales just yet!

While I still don’t know exactly how the gameplay will end up like, or how the story will play alongside making clothes – I do know it will be a streamlined story featuring the guy of your choice. It’ll be VERY visual novel style.

And what fun is making clothes if you already start out with one of the most beautiful dresses? That’s why; meet Joselina the standard avatar! The art style has been tweaked again, and I think this is the one I’m sticking with. Simple, yet with realistic proportions.


In the beginning, the player can create their own avatar with basic options such as skin tone, eye style and hair colour. Later on, as they progress the game, they’ll have more wardrobe options (that they make themselves), as well as having the option to style your hair at a salon, and buy accessories such as shoes and hats from another store. You can even change the background of your dressing room. It’s a glamorous lifestyle!

If you want to see what Joselina looks like in other clothes and hair, just click here.

Most likely, to advance the story, I might make it so that you have to create a certain piece of clothing to advance. I know, it seems arbitrary, but because it’s not an open world anymore, I do need to come up with some reason to make the player advance.

Speaking of advancing, Neil’s story is slowly being written. I’ve finally bit the bullet and decided to go for a first person point of view – even though I’ve always hated it myself – so that the player can immerse themselves more into the story.

And of course, this post wouldn’t be complete without revealing what Neil’s portrait looks like. I’ve decided to make a fullbody portrait of him, just like Joselina.


I’m actually really fond of the simplistic stylized backgrounds that I’m considering going full blown VN style and having backgrounds instead of maps for the backdrop.



Perhaps something like this?

New mock-up

So, this is just a mock-up (what you see is what I have, purely graphical). I wanted a more modern twist, and I guess I decided on a new art style for portraits. Meet Neil in all of his pompous glory.

I should really just get back to writing his story though.

Yes, that is a typo.

Childhood friends for the win

After doing my poll, it seems it’s not necessarily the personality that people want, but more or less the circumstances.

That means childhood friend wins! But which one wins? The one that’s been in love with you since you were kids, or the one who never even saw you as anything else but “just one of the guys”? It seems the latter was the most popular, with the former being the second most popular.

So I got to thinking, wondering how to incorporate this into Tailor Tales, and I got it; you get to decide whether the bachelor has always been in love with you, or never even considered you part of the female species. Yes, that’s right, that means the bachelor can be either one of these childhood friend types, which also means two completely different playthroughs of the same bachelor, as well as two endings.

How do you decide this? Well, indirectly, I hope. You don’t get to pick “I want him to always have been in love with me”, since that feels too much like manipulation to me, and instead, I’m basing it on your personality. I think, in the beginning you will experience a few flashbacks of the bachelor in question. These flashbacks will present you with a few choices (no choice is the ‘right’ choice!), and depending on what you think fits you the best, you will have effectively decided the bachelor’s fate. I’ll have to stress that these choices aren’t straight forward as to what will lead to which ending. For example, if you act all lovely dooey towards your bachelor in the flashback, he won’t magically start crushing on you – it might be the opposite! Basically, it’s tailored to the bachelor’s personality, and how well you clash with his.

Basically, after these flashbacks, the bachelor will either have had a long standing crush on you, or has never seen you as a potential romantic interest. Both can be super fun to play through, even if it’s the same guy!

But first, I have to decide which bachelor will get priority. Who will get created first? Yes, this means the old bachelors are no more. A remake means new characters. I’m going to leave it up for a vote. So far, I’ve got 3 bachelor options, whose personality type I’ve got a bit of a grasp on, so these are your options (no the artwork won’t be chibi-style, but this is basically what they will kinda look like):

1. Cody
Cody is a troublemaker, or at least, he hasn’t fully grown up yet and accepted his adult responsibilities. He helps his dad who is a fisherman, but he doesn’t really know what to do with his life yet, and instead goes windsurfing or sailing most of the time. He can be a bit childish and immature sometimes, but can be serious when the situation calls for it. When you were both children, he lived on the same street as you, but moved away due to his father’s business. He pulled a lot of pranks on you, and even got you into trouble several times.

2. Zack
Zack would be the sheriff in town, as he’s always had a thing for taking care of people and protecting them. People come to him for guidance and really look up to him. He’s a bit of a perfectionist, and has a weird quirk where he needs to wear symmetrical things all the time (refuses to wear his badge just for this reason, unless he gets to wear two). When you were children, his mom was friends with yours, so you got a lot of play dates together. You would play dress up together, but you’d do such a terrible job that he might have developed the quirk mentioned earlier. He’s the only one that isn’t surprised you became a tailor, as he’s always known you loved playing around with clothes.

3. Neil
Neil is your snobby rich kid. Wealthy parents that always gave him everything, and they expected nothing but the best. He’s really good at painting, but his parents would rather he go back to med school to become a doctor. Neil is rather at odds with his parents about this. He will at first not recognize you, until some time has passed, but when he does, he knows you’re the little kid who he met when he ran away and cheered him up. He may, or may not, have thought you were a boy.

So, which one is your pick?