Beta v. 0.1
Mac version not available.
Hooray, the first official beta is released! This means you can help me test it out and provide feedback. I even added two bonus chapters, so you have 7 chapters to read through instead of the original planned 5. It will take about 25 minutes to finish.
There’s a small error in that after chapter 6 ends, chapter 7 starts immediately. This has already been noted :)
What can you do:
– You can customize your character
– You can read Neil’s first 7 chapters
What you can’t do:
– Click on any options in the menu besides “continue”
– Create any clothing
– Anything else besides reading Neil’s chapters, really
What you don’t need to pay attention to:
– Unfinished art (mainly Sarah here)
– Character creation is temporary and will be different and polished
Feedback I’m looking for:
– What are your first impressions after reading Neil’s first few chapters?
– Do you think your choices reflect what you would personally do?
– Are you hooked enough to continue reading?
– If you find any typos or grammar errors, please take a screenshot of it, or recite back the exact line of dialogue.
– How many fierce points and how many kind points did you score at the end?
Neil’s first 6 chapters (not 5, but 6!) are up and running. There’s a small bug I need a fix for, and I’m waiting on someone to give me the new plugin for RPG Maker MV to fix it, but other than that, Neil’s first 6 chapters are ready to be played.
It takes about 20 minutes to play through the first 6 chapters.
Hopefully I’ll have a download up before the weekend, so keep your eyes peeled!
It’s finally begun – I have started adding the chapters to the game! Messing around with backgrounds, portraits, music, and the actual text. My goal is to add the first 5 chapters of Neil’s route to the game, release it to you guys and get some feedback.
So here are two official in-game screenshots!
I’m running into some issues that I’ll try to get fixed, but I’ll be happy to announce that an early look at Neil’s route for you all isn’t very far off into the future.
I’m working on ideas for the tailoring system, and I think I just wanna go all out. I want people to design their own clothes with fine details so they can make unique designs, and share it with the community for example.
I’ve got most of it planned out how I want it to be, with different categories for tops, bottoms, dresses, skirts – and refining these so that in essence, you could create your own wedding dress, or a school uniform. Both of these would be possible with the system.
Here’s a mock-up I made of the tailoring system. Note that first you create a design, which is always white, and afterwards, you pick a colour and/or pattern.
With this system in place, the way you earn money is by taking on clients who request a design with specific random parameters that you would need to fulfill. For example, a client requests you make a red shirt with a sweetheart neckline. Or another wants you to create a princess ball gown. The more money you earn, the more patterns (different designs you see in the above picture, like all of the necklines) you can afford, and thus the more designs you can create.
This is quite a big endeavor, so I would need to commission someone to create this plugin for me. I just hope it won’t be more than a $1000 haha …
I also tweaked the main menu a bit, though I’ll probably continue to tweak it until I am satisfied:
Just wondering – would you be alright with playing through a guy’s story that has no different routes? Or only has two different endings that play slightly different?
I’m looking at Neil’s story, which is like 60k, and I’d have to write it all over again for another route … haha. I don’t know what I’m doing to myself.
Anyways, a small update I guess: I’m waiting for a plugin to be created to continue, but I think that’s a no go. I’ll have to do it the hard way. I’m hoping this year I’ll finally release a short demo!
With Neil’s story finished, and having to wait on a plugin to be written for me so I can start adding the story to the game, I figured I might as well start writing the story of another bachelor.
Which should have been James … instead I made a new character! Meet Caine:
Sorry for you James fans – Caine’s voice was definitely speaking to me much more, and the plot of his story is something I had been thinking of for two years or so. His appearance was modeled after an old character of mine (Bill), but his personality is completely different. He has questionable morals, shoplifts, likes to bully kids, and is alright with lying to your face. He’s the youngest of the cast, being two years younger than our main character Joselina, and still in college. Caine is still trying to find his place in the world, will you help set him on the right path?
I’m going to have a lot of fun writing his route!
Celebration is in order! I’ve finished writing the passionate route for Neil, which caps at 56k words. This does mean I’ve only finished writing the route in which the player is more aggressive, the innocent route still needs to be written (same story, only Joselina behaves differently).
I hope people don’t care much for the fact that there are only a couple of choices at the very beginning of the game, to determine which route you shall take. After that, there’s NO CHOICES anymore. I didn’t want to make fake choices that don’t impact the story at all, so I left them at the beginning to split the story into two routes, and that’s it.
Oh, and meet the third bachelor; Sam!
(portrait not finished, will be subjected to change)
Don’t let his appearance fool you; Sam’s a real sweetheart (it was kind of needed when you’ve got two jerks as the other bachelors). He’s got nothing in common with a previous bachelor of mine that he resembles a bit (Roy), he’s all original. The first character that wears glasses, too.
Can’t wait to write his route as well!